

However going to 0 with melee weapons wont affect them. aslong its above 0 it will work (mostly) as intended. So you can go infinitely positively and negatively. Since the Statistical numbers are the Same with Movement Speed. Now that is pretty simple at first if you want to go simple with it. However going too high will just make your Unit a leg sweeper and wont even be able to properly fight. Increasing it to 10x will make the Unit go 10x faster, 0x to make it (mostly) stop move and -10x to make it go into the different direction it wants to go. Movement Speed surprisingly goes practically infinitely long in both positive and negative directions. Once again self explainable, as with the rest of all the Stats except for the Unit Weight. So if it has to carry a two handed axe it would be better to increase the weight so he could handle it easier.

The Minimum is 0.10x while the Maximum again is practically Infinite. If its High the Unit will fall less, even with extreme external force. Its strength, that determines how it will handle its weapon. The First thing is the Weight which means how heavy this Unit will be. Now that is something that can be explained since it counts three things. Which at first may not seem like much, however it will be very hard for the Unit to fight as all other Units are simply too small to reach. If you try to go any lower by manually filling in 0.10x then it will correct itself back to 0.20x. the smaller the number, the smaller the Unit and vice versa. Minimum HP is 1 while the maximum is practically Infinite.Although its better to not go too far with the number as it may crash the Stats and force you to make a new Unit. With less HP they die faster and with more slower. You do not have to type in “x” specifically or something ending with “.00” as it will automatically fill it in for you after pressing enter. You can increase or decrease the numbers using the – and + but if you want a more specific number than you can click on the current numbers and change it manually. In total there are 6 different stats you can mess with. So now we come to the Stats the affect the Unit. Same with weapons and special abilities you can also colour the clothings you picked and only have a limit to 10 accessories of which you can pick the same one multiple times. Going Further will bring you to a lot of choices you can use with one additional small category you can find in Head, Torso and Feet. Once going to the “Clothes” Category you will be met with almost emptiness.īut clicking on the empty box saying “Add item” will split it into five parts: Once in Stats with a ranged weapon of your choice, you can change what projectile will be used for that weapon. Keep in mind that the stats only affect ranged weapons shooting projectiles. If you accidentally clicked on a wrong category/part, then you can go back one step by clicking on the middle of the pie chart which will present a big “X” Splits further into: Purples, Blues, Greens, Yellows, Oranges, Reds, Browns, Greyscale and Pinks.When you hover over one of the colours it will make the part(s) of the equipped weapon fade in and out telling what you are about to changeĬlicking on one of the parts will show you a new pie chart each having a different category in terms of colours. What you see is a pie chart with different colours with the the size representing how much it covers the weapon. Once you have chosen a certain weapon you can click on it again to unequip or change its colour.

Most of the Weapons you choose also have the use of changing their colors. NOTE: You have to click on the black boxes in order to open the windows. So lets start with the very first Category. When clicking on “Make new Unit” you will find yourself with the Unit you will be creating on the right and the modifications you make to the Unit on the left. I had made those Units and Factions myself using the Unit Creator.Īs you can see the game will allow you to make multiple (maybe even an infinite) amount of Units and Factions for you to choose from. Once you open the Custom content you can see the Units and Factions tab
TOTALLY ACCURATE BATTLE SIMULATOR UNIT CREATOR HOW TO
This Guide will tell you on how to open the unit creator while also helping you solve a common bug (which can be fixed easily) so if you did not do that yet then i reccomend you to watch that guide first Units and Factions Please give out criticism in a polite way for me to fix if you find any. If you did not read the description yet than I’ll just quickly tell you that this is my first ever (and somewhat useless) guide. Hello and welcome to the guide on how to use the unit creator Disclaimer: This is my very first guide i ever made so please know while reading this, that there may be a lot of mistakes i may have made while creating this.Also this was made during the public beta release and a lot will probably change later on Introduction
